Post by Natha on Jun 27, 2003 7:16:49 GMT -5
Hello, and welcome on the island of Mata Suro.
Here you can enter as an inhabitant of the island and talk about problems or other stuff you encounter in the RPG.
----
Ahem, first thing. Rules. Nasty little buggers, I know, but essential for keeping some resemblance of order in this place...
1. You shall not flame. If someone's not RPing at as high a level as you are, give them constructive advice (face it, you could probably stand to learn a few things too!)
2. No omnipotent characters. That is. You are not all powerful. Everyone falls down sometimes. There is no way you're going to fight off a swarm of Rahi and come out without a scatch. We're all about realism here.
3. No innapropriate material. If you wouldn't want your little sister/mom/grandma to read it, don't post it. If you're not sure what's acceptable or not. Feel free to drop me a PM and ask. I don't bite.
4. No RPing other people's char's without permition. Simple enough, don't say something like 'Rath lept off the building into the water and drowned' when you're not Rath.
5. Admin's word is law. If an admin has to wade into an argument to solve it. You shall not argue with the decision. This goes the same for mods unless an admin over-rules them.
Characters.
Due the fact that the RPG takes place while the story is running you can only play a Suronan.
Jobs.
You job will determine the kinds of things you are good at.
Hunters. They hunt things, that's pretty simple.
There are Rahi Hunters, who hunt Rahi, and may be able to tame them to use as beasts of burden/war beasts/pets.
There are Bounty Hunters, who hunt other Suronan (/whatever other sentient beings we're talking about) for a price. They're not often liked, but they have an important job, they're kind of like a police officer, except they follow whichever side is willing to pay most of the time.
Also, there's just a plain Hunter, who can hunt both Rahi and Suronan, though can't train Rahi and also isn't likely to pull in as big a payment as the Bounty Hunter. But that's okay, because the Hunter is more versitile than either of the specialized hunters.
Trader. Traders trade. End of story.
Fruit traders: know their way around plants, they're a kind of alchemist (that would be a scientist-healer type person). They can collect plants and can make potions for their party, or to sell.
Meat traders: know their meats just as well as Fruit traders know thier plants. Meat traders always know which part of the creature is the best to take and what properties the meat might be carrying. If you have a meat trader in your party they can slice up the Rahi you defeat along the way to make into health boosting treats, or again, sell.
General Traders can do a bit of fruit trading and a bit of meat trading. That means, they can carry both, but won't be able to make potions from plants, or always cut off the best parts of the Rahi. But again, the general is more versitile.
Soldier. Everyone wants to be a soldier, have you got what it takes?
Swordsmen are our first type of soldier. They focus mainly on the sword, and other melee weapons. They're the brute force of any party and will most likely be right in the middle of a fight, hacking away!
Archers are the second type of soldier, they typically stand behind the swordsmen and fire arrows into the fray. Typically, archers are proficient in using longbows or crossbows.
Blacksmith (Na koro Only)
The Na koro blacksmiths sre the best all over the island, that's why they are only located in the boiling Na Wahi. They forge weapons from the metals they got from traders and miners.
Being blacksmith you can make weapons for soldiers and gain many widgets with it.
Miner (Na and Wha koro Only)
These Matoran mine minerals in the deep mines of Na wahi or the high mountain mines of Wha koro. Wha suronan mostly mine gems and stone's for their sculptures.
Na suronan mine Minerals that are needed to make weapons or as good. The have a rough live, and oftenly must watch fo the dangers in the mines.. from cave ins to Rahi attacks.
Artist (Ma and Wha koro only)
Artists make sculptures or paitings to sell or trade, they don't are very important, but they get often paid to do works in other koro's.
If you have one in your party they can chronicle the important events in your adventure.
Fill out this form and PM it to me.
Character's Name:
Log in name:
Gender:
Village (Na/Ma/Wha/Taku koro):
Head colour:
Body colour:
Arm colour:
Hand colour:
Leg colour:
Foot colour:
Mask:
Weapon:
Village:
Job:
History:
Last thing:
There are serveral places on Mata Suro. So there will be several topics for those places too. And remember that they have a distance between them. so don't type somethin like: "The explosion from the Taku koro bridge hurled him into the air and before he knew ha had landed into a marked stall in Ma koro." Mata Suro is BIG, remember that.
Then let the RPG begin!
-N-
Here you can enter as an inhabitant of the island and talk about problems or other stuff you encounter in the RPG.
----
Ahem, first thing. Rules. Nasty little buggers, I know, but essential for keeping some resemblance of order in this place...
1. You shall not flame. If someone's not RPing at as high a level as you are, give them constructive advice (face it, you could probably stand to learn a few things too!)
2. No omnipotent characters. That is. You are not all powerful. Everyone falls down sometimes. There is no way you're going to fight off a swarm of Rahi and come out without a scatch. We're all about realism here.
3. No innapropriate material. If you wouldn't want your little sister/mom/grandma to read it, don't post it. If you're not sure what's acceptable or not. Feel free to drop me a PM and ask. I don't bite.
4. No RPing other people's char's without permition. Simple enough, don't say something like 'Rath lept off the building into the water and drowned' when you're not Rath.
5. Admin's word is law. If an admin has to wade into an argument to solve it. You shall not argue with the decision. This goes the same for mods unless an admin over-rules them.
Characters.
Due the fact that the RPG takes place while the story is running you can only play a Suronan.
Jobs.
You job will determine the kinds of things you are good at.
Hunters. They hunt things, that's pretty simple.
There are Rahi Hunters, who hunt Rahi, and may be able to tame them to use as beasts of burden/war beasts/pets.
There are Bounty Hunters, who hunt other Suronan (/whatever other sentient beings we're talking about) for a price. They're not often liked, but they have an important job, they're kind of like a police officer, except they follow whichever side is willing to pay most of the time.
Also, there's just a plain Hunter, who can hunt both Rahi and Suronan, though can't train Rahi and also isn't likely to pull in as big a payment as the Bounty Hunter. But that's okay, because the Hunter is more versitile than either of the specialized hunters.
Trader. Traders trade. End of story.
Fruit traders: know their way around plants, they're a kind of alchemist (that would be a scientist-healer type person). They can collect plants and can make potions for their party, or to sell.
Meat traders: know their meats just as well as Fruit traders know thier plants. Meat traders always know which part of the creature is the best to take and what properties the meat might be carrying. If you have a meat trader in your party they can slice up the Rahi you defeat along the way to make into health boosting treats, or again, sell.
General Traders can do a bit of fruit trading and a bit of meat trading. That means, they can carry both, but won't be able to make potions from plants, or always cut off the best parts of the Rahi. But again, the general is more versitile.
Soldier. Everyone wants to be a soldier, have you got what it takes?
Swordsmen are our first type of soldier. They focus mainly on the sword, and other melee weapons. They're the brute force of any party and will most likely be right in the middle of a fight, hacking away!
Archers are the second type of soldier, they typically stand behind the swordsmen and fire arrows into the fray. Typically, archers are proficient in using longbows or crossbows.
Blacksmith (Na koro Only)
The Na koro blacksmiths sre the best all over the island, that's why they are only located in the boiling Na Wahi. They forge weapons from the metals they got from traders and miners.
Being blacksmith you can make weapons for soldiers and gain many widgets with it.
Miner (Na and Wha koro Only)
These Matoran mine minerals in the deep mines of Na wahi or the high mountain mines of Wha koro. Wha suronan mostly mine gems and stone's for their sculptures.
Na suronan mine Minerals that are needed to make weapons or as good. The have a rough live, and oftenly must watch fo the dangers in the mines.. from cave ins to Rahi attacks.
Artist (Ma and Wha koro only)
Artists make sculptures or paitings to sell or trade, they don't are very important, but they get often paid to do works in other koro's.
If you have one in your party they can chronicle the important events in your adventure.
Fill out this form and PM it to me.
Character's Name:
Log in name:
Gender:
Village (Na/Ma/Wha/Taku koro):
Head colour:
Body colour:
Arm colour:
Hand colour:
Leg colour:
Foot colour:
Mask:
Weapon:
Village:
Job:
History:
Last thing:
There are serveral places on Mata Suro. So there will be several topics for those places too. And remember that they have a distance between them. so don't type somethin like: "The explosion from the Taku koro bridge hurled him into the air and before he knew ha had landed into a marked stall in Ma koro." Mata Suro is BIG, remember that.
Then let the RPG begin!
-N-